Problem: A ball bounces around a room and the direction is random. When the demo starts you cant predict which way the ball will go. When the ball hits the wall you cant predict in which direction the ball will go
Solution:
Create Event: start moving in directions 111101111 with speed set relative to 7, set speed to 7 and direction to random(room_width)
Collision Event with object obj_wall: bounce not precisely against solid objects, move to a random position with hor snap 6 and vert snap 100, set speed to 7 and direction to random(room_height)