Problem: When a bullet hits a character, the character explodes and the explodes then disappears.
Solution:
Bullet:
Create Event: start moving in directions 010000000 with speed set to 4
Collision Event with object obj_plane: destroy the instance
Object Being Hit:
Collision Event with object obj_bullet: set the number of lives relative to -1, change the instance into object obj_explosion, yes performing events, destroy the instance
Explosion:
Collision Event with object obj_bullet: for all obj_explosion: destroy the instance
Other Event: Animation End: destroy the instance
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