Monthly Archives: September 2006

Problem Two (Part a)

Make an animation from a strip sheet of stills. a) one where the slides are of the same size (easier). Find a strip sheet of sprites and save it to your computer. a) On gamemaker, click on the add a … Continue reading

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Problem Two (Part b)

Make an animation from a strip sheet of stills. b) another where the slides are of varying sizes (harder). Find a strip sheet of sprites and save it to your computer. b) On gamemaker, click on the add a sprite … Continue reading

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Problem Nine

Problem: A character fires a bullet and has to wait one second before being able to fire the next bullet.  Solution:  Bullet:  Create Event: start moving in directions 000000010 with speed set to 5 Object Shooting: Create Event: set variable … Continue reading

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Problem Eight

Problem: You have to hit a character 3 times before it dies Solution: Start with problem four Then delete everything from the object being destroyed and start with this- Create Event: set the number of lives to 3 Collision Event … Continue reading

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Problem Four

Problem: When a bullet hits a character, the character explodes and the explodes then disappears.   Solution: Bullet: Create Event: start moving in directions 010000000 with speed set to 4 Collision Event with object obj_plane: destroy the instance Object Being Hit: Collision Event … Continue reading

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Problem Eleven

Porblem: Push a rock.  Solution:  Object Pushing: Keyboard Event for <Right> Key: move relative to position (4,0) Object Being Pushed:  Alarm Event for alarm 0: start moving in directions 000010000 with speed set to 0 Collision Event with object obj_cricketbat: … Continue reading

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Problem Five

Problem: Make one object follow another object    Solution:  For the ball that is leading the other ball:  Create Event: set speed to 2 and direction to random(360) Other Event: Outside Room: move to a random position with hor snap 0 and … Continue reading

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Problem One

Problem: A ball bounces around a room and the direction is random. When the demo starts you cant predict which way the ball will go. When the ball hits the wall you cant predict in which direction the ball will go   Solution:  … Continue reading

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Problem Ten

Problem: A character jumps off a platform, and return under the infkuence of gravity – you cannot jump from midair   Solution: Step Event: if expression place_empty(x,y+1) is true, set the gravity to 1 in direction 270, else, set the gravity … Continue reading

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Problem Six

Problem: A ball goes through a goal and the score goes up by one…the score does not go up if the ball misses the goal Solution: Step Event: if expression y<0 is true, set the score relative to 1, destroy … Continue reading

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